Select Direct3D and, preferably, the highest resolution that your monitor supports, then click OK. Remove the checkmark from dgVoodoo Watermark at the bottom and click the OK button.ĩ. Switch to the DirectX tab and set Videocard to dgVoodoo Virtual SVGA Card (this is the key setting to force software rendering).ħ. That keeps the gameplay and movies in the intended 4:3 ratio (so there will be black bars on the sides on widescreen monitors) and seems to be necessary to get the nice sepia fade-in effect when maps first load.Ħ. On the General tab, set Scaling mode to Stretched, keep Aspect Ratio. Click the button in the upper-right corner to set the config folder to your game folder.ĥ. Run dgVoodooCpl.exe from your game folder.Ĥ. Extract dgVoodooCpl.exe, MS\DDraw.dll and MS\D3DImm.dll to your game folder. For older, pre-2007 GPUs, follow the instructions at the bottom of this post for dgVoodoo 1.5, instead.Ģ. Note: The following is for DirectX 10 and later GPUs, since the dgVoodoo 2 wrapper requires it. I've just confirmed that, with it, software mode works fullscreen with the full-sized HUD and sepia effects. As FulVal suggested, it can be done with dgVoodoo.
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